Enmap
index.js
// Load Enmap
const Enmap = require('enmap');
// Create giveaways table
const giveawayDB = new Enmap({ name: 'giveaways' });
const { GiveawaysManager } = require('givify');
const GiveawayManagerWithOwnDatabase = class extends GiveawaysManager {
// This function is called when the manager needs to get all giveaways which are stored in the database.
async getAllGiveaways() {
// Get all giveaways from the database
return giveawayDB.fetchEverything().array();
}
// This function is called when a giveaway needs to be saved in the database.
async saveGiveaway(messageId, giveawayData) {
// Add the new giveaway data to the database
giveawayDB.set(messageId, giveawayData);
// Don't forget to return something!
return true;
}
// This function is called when a giveaway needs to be edited in the database.
async editGiveaway(messageId, giveawayData) {
// Replace the old giveaway data with the new giveaway data
giveawayDB.set(messageId, giveawayData);
// Don't forget to return something!
return true;
}
// This function is called when a giveaway needs to be deleted from the database.
async deleteGiveaway(messageId) {
// Remove the giveaway data from the database
giveawayDB.delete(messageId);
// Don't forget to return something!
return true;
}
};
// Create a new instance of your new class
const manager = new GiveawayManagerWithOwnDatabase(client, {
default: {
botsCanWin: false,
embedColor: '#FF0000',
embedColorEnd: '#000000',
reaction: '🎉'
}
});
// We now have a manager property to access the manager everywhere!
client.manager = manager;